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eBook – Mockito – NPI EA (tag = Mockito)
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Mocking is an essential part of unit testing, and the Mockito library makes it easy to write clean and intuitive unit tests for your Java code.

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

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eBook – Reactive – NPI EA (cat=Reactive)
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Spring 5 added support for reactive programming with the Spring WebFlux module, which has been improved upon ever since. Get started with the Reactor project basics and reactive programming in Spring Boot:

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eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

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eBook – Jackson – NPI EA (cat=Jackson)
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eBook – HTTP Client – NPI EA (cat=Http Client-Side)
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eBook – Persistence – NPI EA (cat=Persistence)
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eBook – RwS – NPI EA (cat=Spring MVC)
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Course – LS – NPI EA (cat=Jackson)
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Course – RWSB – NPI EA (cat=REST)
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Explore Spring Boot 3 and Spring 6 in-depth through building a full REST API with the framework:

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Course – LSS – NPI EA (cat=Spring Security)
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Yes, Spring Security can be complex, from the more advanced functionality within the Core to the deep OAuth support in the framework.

I built the security material as two full courses - Core and OAuth, to get practical with these more complex scenarios. We explore when and how to use each feature and code through it on the backing project.

You can explore the course here:

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Course – LSD – NPI EA (tag=Spring Data JPA)
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Spring Data JPA is a great way to handle the complexity of JPA with the powerful simplicity of Spring Boot.

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Partner – Moderne – NPI EA (cat=Spring Boot)
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Refactor Java code safely — and automatically — with OpenRewrite.

Refactoring big codebases by hand is slow, risky, and easy to put off. That’s where OpenRewrite comes in. The open-source framework for large-scale, automated code transformations helps teams modernize safely and consistently.

Each month, the creators and maintainers of OpenRewrite at Moderne run live, hands-on training sessions — one for newcomers and one for experienced users. You’ll see how recipes work, how to apply them across projects, and how to modernize code with confidence.

Join the next session, bring your questions, and learn how to automate the kind of work that usually eats your sprint time.

Course – LJB – NPI EA (cat = Core Java)
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Partner – LambdaTest – NPI EA (cat= Testing)
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Distributed systems often come with complex challenges such as service-to-service communication, state management, asynchronous messaging, security, and more.

Dapr (Distributed Application Runtime) provides a set of APIs and building blocks to address these challenges, abstracting away infrastructure so we can focus on business logic.

In this tutorial, we'll focus on Dapr's pub/sub API for message brokering. Using its Spring Boot integration, we'll simplify the creation of a loosely coupled, portable, and easily testable pub/sub messaging system:

>> Flexible Pub/Sub Messaging With Spring Boot and Dapr

1. Overview

In this article, we’ll discuss creating a graphical print of ASCII characters or Strings in Java, using concepts from the 2D graphics support of the language.

2. Drawing Strings With 2D Graphics

With the help of the Graphics2D class, it’s possible to draw a String as an image, achieved invoking the drawString() method.

Because Graphics2D is abstract, we can create an instance by extending it and implementing the various methods associated with the Graphics class.

While this is a tedious task, it’s often done by creating a BufferedImage instance in Java and retrieving its underlying Graphics instance from it:

BufferedImage bufferedImage = new BufferedImage(
  width, height, 
  BufferedImage.TYPE_INT_RGB);
Graphics graphics = bufferedImage.getGraphics();

2.1. Replacing Image Matrix Indices With ASCII Character

When drawing Strings, the Graphics2D class uses a simple matrix-like technique where regions which carve out the designed Strings are assigned a particular value while others are given a zeroth value.

For us to be able to replace the carved area with desired ASCII character, we need to detect the values of the carved region as a single data point (e.g. integer) and not the RGB color values.

To have the image’s RGB color represented as an integer, we set the image type to integer mode:

BufferedImage bufferedImage = new BufferedImage(
  width, height, 
  BufferedImage.TYPE_INT_RGB);

The fundamental idea is to replace the values assigned to non-zero indices of the image matrix with the desired artistic character.

While indices of the matrix representing the zero value will be assigned a single space character. The zero equivalent of the integer mode is -16777216.

3. ASCII Art Generator

Let’s consider a case where we need to make an ASCII art of the “BAELDUNG” string.

We begin by creating an empty image with desired width/height and the image type set to integer mode as mention in section 2.1.

To be able to use advanced rendering options of 2D graphics in Java, we cast our Graphics object to a Graphics2D instance. We then set the desired rendering parameters before invoking the drawString() method with the “BAELDUNG” String:

Graphics2D graphics2D = (Graphics2D) graphics;
graphics2D.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, 
  RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
graphics2D.drawString("BAELDUNG", 12, 24);

In the above, 12 and 24 represent respectively, the x and y coordinates for the point on the image where the text printing should start from.

Now, we have a 2D graphics whose underlying matrix contains two types of discriminated values; non-zero and zero indices.

But for us to get the concept, we will go through the 2-dimensional array (or matrix) and replace all values with the ASCII character “*” by:

for (int y = 0; y < settings.height; y++) {
    StringBuilder stringBuilder = new StringBuilder();

    for (int x = 0; x < settings.width; x++) {
        stringBuilder.append("*");
    }

    if (stringBuilder.toString().trim().isEmpty()) {
        continue;
    }

    System.out.println(stringBuilder);
}

The output of the above shows just a block of asterisks (*) as seen below:

baeldung empty

 

If we discriminate the replacement with “*” by replacing only the integer values equal to -16777216 with “*” and the rest with ” “:

for (int y = 0; y < settings.height; y++) {
    StringBuilder stringBuilder = new StringBuilder();

    for (int x = 0; x < settings.width; x++) {
        stringBuilder.append(image.getRGB(x, y) == -16777216 ? "*" : " ");
    }

    if (stringBuilder.toString().trim().isEmpty()) {
        continue;
    }

    System.out.println(stringBuilder);
}

We obtain a different ASCII art which corresponds to our string “BAELDUNG” but in an inverted carving like this:

baeldung invert

Finally, we invert the discrimination by replacing the integer values equal to -16777216 with ” ” and the rest with “*”:

for (int y = 0; y < settings.height; y++) {
    StringBuilder stringBuilder = new StringBuilder();

    for (int x = 0; x < settings.width; x++) {
        stringBuilder.append(image.getRGB(x, y) == -16777216 ? " " : "*");
    }

    if (stringBuilder.toString().trim().isEmpty()) {
        continue;
    }

    System.out.println(stringBuilder);
}

This gives us an ASCII art of the desired String:

baeldung

 

4. Conclusion

In this quick tutorial, we had a look at how to create ASCII art in Java using the inbuilt 2D graphics library.

While we have shown specifically for the text; “BAELDUNG”, the source code on Github provides a utility function that accepts any String.

The code backing this article is available on GitHub. Once you're logged in as a Baeldung Pro Member, start learning and coding on the project.
Baeldung Pro – NPI EA (cat = Baeldung)
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Baeldung Pro comes with both absolutely No-Ads as well as finally with Dark Mode, for a clean learning experience:

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Once the early-adopter seats are all used, the price will go up and stay at $33/year.

eBook – HTTP Client – NPI EA (cat=HTTP Client-Side)
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The Apache HTTP Client is a very robust library, suitable for both simple and advanced use cases when testing HTTP endpoints. Check out our guide covering basic request and response handling, as well as security, cookies, timeouts, and more:

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eBook – Java Concurrency – NPI EA (cat=Java Concurrency)
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Handling concurrency in an application can be a tricky process with many potential pitfalls. A solid grasp of the fundamentals will go a long way to help minimize these issues.

Get started with understanding multi-threaded applications with our Java Concurrency guide:

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eBook – Java Streams – NPI EA (cat=Java Streams)
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Since its introduction in Java 8, the Stream API has become a staple of Java development. The basic operations like iterating, filtering, mapping sequences of elements are deceptively simple to use.

But these can also be overused and fall into some common pitfalls.

To get a better understanding on how Streams work and how to combine them with other language features, check out our guide to Java Streams:

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eBook – Persistence – NPI EA (cat=Persistence)
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Course – LS – NPI EA (cat=REST)

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Partner – Moderne – NPI EA (tag=Refactoring)
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Modern Java teams move fast — but codebases don’t always keep up. Frameworks change, dependencies drift, and tech debt builds until it starts to drag on delivery. OpenRewrite was built to fix that: an open-source refactoring engine that automates repetitive code changes while keeping developer intent intact.

The monthly training series, led by the creators and maintainers of OpenRewrite at Moderne, walks through real-world migrations and modernization patterns. Whether you’re new to recipes or ready to write your own, you’ll learn practical ways to refactor safely and at scale.

If you’ve ever wished refactoring felt as natural — and as fast — as writing code, this is a good place to start.

Course – LS – NPI (cat=Java)
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eBook Jackson – NPI EA – 3 (cat = Jackson)